![]() There are currently 39 / 30 / 22 / 19 craftable and 6 noncraftable types of doors which must be looted from various locations in the world. Every block in the game can also be used like a ( Switch-toggled) door via Actuators. Destroying the blocks either above or below a locked Lihzahrd Door does not destroy it.Īpart from the standard doors listed here, there also exist Trap Doors and Tall Gates, which behave similarly. Lihzahrd Doors can also be crafted, but their crafting station can only be obtained after opening the initial door, and the ingredients require the Picksaw (or better) to mine, which is dropped by Golem. Once unlocked, it can be freed with a pickaxe or drill, and placed again by the player like any other door. The Lihzahrd Door occurs naturally at the entrance to the Jungle Temple, and initially requires a Temple Key to open. If you put wire on the door's hinge, then the wiring will toggle the door's closed/open state upon activation, but if you put wires on the side tiles, where the door opens, then the wiring will only close the door. Additionally, Goblin Peons can remove doors entirely on contact, while Angry Bones and Butchers can open them with one hit.ĭoors can also be opened and closed via Wires. Doors can be placed in any space so long as it is exactly three blocks high, with ceiling and floor blocks.įriendly NPCs will open and close doors during the day as they wander about.Įnemies that follow the Fighter AI can open doors, with a few exceptions. Players can open them by pressing the ⚷ Interact on them. Click/tap the image to view a summary of each row.ĭoors are furniture items that prevent enemies from entering an area when closed. The world icon of a Don't dig up world is an Ash Tree.Must everyone open and shut doors so incredibly noisily around here?!Īll placed doors, shown here in their open-left, closed, and open-right configurations. The Corruption music will be played, regardless of world evil.The background turns into the starry sky background of Space.The Terraria logo rotates and flips upside down.Slimes have a chance to contain Fallen Stars as their bonus drop. ![]() Pots have a chance to drop Fallen Stars.The Magic Dagger can be found pre-Hardmode with reduced damage.The Wand of Frosting has also received a similar stat increase.The Wand of Sparking is dropped from Hardmode Mimics and has a damage and overall stat increase.Mimics revert to normal loot once Hardmode begins.Mimics drop Gold Chest loot during Pre-Hardmode.It is swapped with the Aqua Scepter, which instead drops from Duke Fishron.The Bubble Gun is now found in the locked chests in the Dungeon and has its damage decreased.Underground Hallow will take the place of the world evil at one of the two world edges, when Hardmode begins.The KO Cannon has lower base damage and attack speed.The Snowball Cannon has increased base damage and attack speed.The Ice Bow can be found in Ice Chests and has reduced base damage.The Keybrand is sold in place of the Katana, and has reduced base damage.The Katana is no longer sold by the Traveling Merchant, but instead drops from Bone Lee in the Dungeon and has increased base damage.It is swapped with the Flower of Fire which instead drops from Red Devils and has increased base damage.The Unholy Trident is now found in Shadow Chests and has reduced base damage.The Steampunker no longer sells the Clentaminator.Lava Slimes no longer generate lava upon death regardless of difficulty.The Tax Collector replaces the Guide as the starting NPC.Attempting to change the time to daytime on the Journey Mode Power Menu will not change it to daytime. The temple spawns on top of the Jungle, where the surface is so you would have to mine all the way to the surface to reach it.Like the Dungeon, the temple is painted with random Deep Paint and the walls inside are always painted black.The Dungeon is painted with seemingly random Deep Paint, the walls inside are always painted black.Fallen Stars that fall from the sky will not drop the item and instead damage the player if the player hits it.Touching the top of the map will instantly kill you.The surface, the sky islands, and an outer 2 sixths of the world will be infected by the chosen world evil.The third layer which is a Glowing Mushroom biome. The second layer which appears to look like the Surface biome by replacing most of the Stone Blocks with Dirt, Grass, and Clay blocks, forest trees and sunflowers generate on the grass. There are 3 underground layers (from top to bottom of the map): The first layer which appears to be the Cavern layer.It consists of Ash Grass and Ash Trees to help start housing in the Underworld. The world generates a trapezium-shaped but mostly flat Ash Block "island" in the central part of the Underworld where the player's spawn point is.The player now spawns in The Underworld instead of the surface.
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